Power Ranking

AmericanSavagePRJune16.pdf AmericanSavagePRJune16.pdf
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General rules and guidelines

  • Requirements
    • Level 100+.
    • TH9 only.
    • Hardcore active player.
    • Capable of reading and complying with all clan mails.
  • Chat alot and play alot
    • This is critical in our clan.  You must communicate and be available to give and receive advice to/from clanmates.
    • Be open-minded and open to advice from clanmates regarding your base design and attack strategies.  We want to help each other get better.  Constantly learn and improve.
  • Hierarchy
    • Leaders, Savages, Members.
    • We use the CoC Elder status to signify our Savages.
    • Savage (Elder) is earned by meeting the criteria shown on the right.
  • Read and comply with all clan messages in your inbox.
  • Donate at least as much as you request (see exception below for power donators).
  • Donate alot.
    • 1000 minimum per season for members.
    • 1500 minimum per season for Savages.
  • Request alot.
    • If you donate 2000+ in a season, you can request as much as you want.
  • Watch all 0star and 3star raids in every war.  Constantly learn and improve.
    • Watching successful attacks/defenses is one of the best ways to learn.  Spend time doing this.
  • Practice war raids between wars.
    • You will not get better if you only do war raids in war.  Build real war armies and practice against legit bases between wars.
  • Must become good at multiple attack strats.  Do not rely entirely on one strat.

Town Hall upgrade requirements

  • Must be a fully-maxed TH9 before upgrading to TH10.
  • Must be a fully-maxed TH10 before upgrading to TH11.
  • Must have leader approval to upgrade to TH10 or TH11.
  • We requireTH8.5 and TH9.5 development.
    • Our philosophy is 1) heroes, 2) all troops/spells, 3) walls, 4) ADs/teslas.
    • Focus on those 4 areas.  Must make significant progress and get leader approval before doing other upgrades.

Clan war INFO

  • War search every Friday night starting 7-9pm Central Standard Time.
  • War search every Sunday beginning after Friday war ends.
  • War search every Tuesday beginning after Sunday war ends.
  • Always use both attacks in every war.  Period.
    • If there is no way you can use both attacks in a particular war, let a leader or Savage know.
  • We use clash.tools to call bases for all attacks in each war and also to maintain and monitor performance stats for each player.  There is a 3-hr timer on fresh hits and a 2-hr timer on clean-up hits.  The last 2 hours of war is open, but communicate in-game to coordinate late attacks.

general clan war strategy

  • Use first atk ASAP.  Use your first atk during the first evening of war or first thing the next morning.  Regularly not using your first atk in the first 12 hours of war will result in benching in a subsequent war.
  • We are using call timers, so your call will expire 2-3 hours after it is made.  If your call expires before you attack, do not hit the base if someone else has called it.
  • Choose your targets carefully and study them before attacking.
    • Work with clanmates to plan your attack and maximize your result.
    • Use max armies with all spells on each attack.

specific Clan war Strategies

  • Ranged attack-your-equal (RAYE) strategy
    • For your first attack:
      • Use a strong ground-based 3star strat so that you expose all bombs/traps in case you don't get a 3star.
      • Attack a base that is within +/- 3 of your rank.  If you are ranked 21 among our war bases, then you can attack 18-24, for example.
      • All opposing th10 bases are open to any of our th10 players.
    • For your second attack:
      • Use a strong 3star strat such as goho, govaho, govalo, golaloon, AQ walk, or whatever you think is best to 3star your target.
      • Our lowest-ranked players use their second atk ASAP to hit the enemy's lowest bases for 3stars.  Our lowest-ranked players should try to use both atks during the first evening of war.
      • We prefer to attack in ascending order, but we allow the second round to be open.  Call a base that you can 3star and get it done.

Miscellaneous

  • Place a seeking air mine next to each air defense, toward the outside.  Protect the air defense.
  • Ideal DGB theory.  Please follow this guideline for TH8/TH9 DGB design.
  • If asked have you read our website -- respond with "clan first".
  • Accomplishments to achieve:
    • TH9 -- reach Masters league / 2600 trophies.
    • TH10 -- reach Champions league / 3200 trophies.

hierarchy

  1. Leaders
  2. Savages (CoC "elder")
  3. Members

Savage List

Permanent clan members who have consistently excelled in all American Savage principles.  In our clan, Elder status signifies Savages.  Only a unanimous Leader vote can remove Savage status.

  • StoneDawg
  • uber
  • VAN1734 (Van)
  • Donny
  • Ryan
  • Mister Ryan
  • T-Pain
  • AvalancheRyder
  • holymacanoly
  • John
  • ryk
  • King Trever
  • Zach
  • Qlu
  • Janek
  • King James
  • My5t3ri0

Savage Criteria

  • Objective
    • At least 90 days in the clan.
    • Regular chatting and engaging other clan members.
    • At least 60 attacks won per season outside of clan war (3-season avg).
    • Follow strategy in each clan war.
    • Follow announced themes in practice wars.
  • Subjective
    • Steady base progress.
    • Favoring hero/wall upgrades over defenses.
    • Steady clan war raiding improvement.
    • Practice new army compositions to find the best 3star armies.
    • Positive influence in clan.
    • Help others, including advice on raids and working together to plan a raid.
  • Unanimous leader vote

CLAN RECORDS

  • Highest global rank
    • 448
  • Highest USA rank
    • 17
  • # of 1000+ donators (season)
    • 44
  • Most donations
    • 33389 --  John
  • Most attacks won
    • 1500 -- AvalancheRyder
  • Highest trophy level
    • 4387 --  Van
  • Fastest 3star in war
    • 1:22 -- uber