Capable of reading and complying with all clan mails.
Chat alot and play alot
This is critical in our clan. You must communicate and be available to give and receive advice to/from clanmates.
Be open-minded and open to advice from clanmates regarding your base design and attack strategies. We want to help each other get better. Constantly learn and improve.
Hierarchy
Leaders, Elders, Members.
Elder is earned by meeting the criteria shown on the right.
Savage is earned in main clan and does not correspond to elder in feeder.
Town Hall upgrade requirements
Max your base at each TH level before upgrading TH.
Must have all lvl 8 walls before upgrading to TH9.
Must have all lvl 9 walls and lvl 20 heroes before upgrading to TH10. Lvl 10 walls and lvl 30 heroes preferred.
Must have leader approval to upgrade to TH10.
Read and comply with all clan messages in your inbox.
Donate at least as much as you request (see exception below for power donators).
Donate alot.
1000 minimum per season for members.
1500 minimum per season for elders.
Request alot.
If you donate 2000+ in a season, you can request as much as you want.
Watch all 0star and 3star raids in every war. Constantly learn and improve.
Watching successful attacks/defenses is one of the best ways to learn. Spend time doing this.
Practice war raids between wars.
You will not get better if you only do war raids in war. Build real war armies and practice against legit bases between wars.
Must become good at multiple attack strats. Do not rely entirely on one strat.
Criteria for being promoted to main clan
Play a lot. Be ingame and chat a lot. Looking for fun people who have common interests with the group.
Must love to war. Must not be happy with gowipe or other basic strats. Must learn quickly and want to learn to 3star bases with goho, AQ walk, etc.
Must have 16/16+ heroes.
Prefer TH8.5's who understand the benefit of the 0.5 TH approach. What AS really wants are TH9's with 16/16+ heroes and non-maxed TH9 defenses. Strong attacking power, low war weight.
Must have good understanding of anti-3star th9 war base design concepts.
Clan war rules
Constant war, but we restrict starting times to evenings so that wars will end during the evening. When a war ends around midnight, we will start the next war around 7-9pm CST the next day.
Always use both attacks in every war. This is very important in our clan.
If there is no way you can use both attacks in a particular war, let a leader or elder know.
Use your first attack during the first 12 hours of war.
All bases are open to everyone after the first 12 hours of war.
Use your second attack during the second 12 hours of war.
Choose your targets carefully and study them before attacking.
Work with clanmates to plan your attack and maximize your result.
Use max armies with all spells on each attack.
Clan war ATTACK Strategies
Attack-your-equal (AYE) strategy
For your first attack:
Attack the base that is equal to you in rank. If you are ranked 13 among our war bases, then you will attack enemy 13.
For your second attack:
Find a base that has been 1starred or 2starred and 3star it.
Unattacked bases are open to everyone in the last 12 hrs of war.
In general, attack the highest base that you feel confident that you will 3star. It's common to overestimate what a player can 3star. Be conservative and make sure you drop far enough. 3stars win wars.
Work with leaders and elders to use our atks for maximum stars.
Miscellaneous
Place a seeking air mine next to each air defense, toward the outside. Protect the air defense.
Accomplishments to achieve:
TH9 -- reach Masters league / 2600 trophies.
TH10 -- reach Champions league / 3200 trophies.
hierarchy
Leaders
Elders
Members
ELDER Criteria
Regular chatting and engaging other clan members.
Regular donating and requesting. Keep ratio roughlyeven.
Steady base progress.
Steady clan war raiding improvement.
Practice new army compositions to find the best 3star armies.
Positive influence in clan.
Help others, including advice on raids and working together to plan a raid.